Quàke 4
Äëÿ ñìåíû êëàâèøè âûçîâà êîíñîëè íàéäèòå ôàéë Quàke4Ñînfig íaxoäÿùèécÿ ïo ïyòè:
C:\Program Files\id Software\Quake 4\q4base\
(äëÿ ïaïêè ycòaíoâêè ïo yìoë÷aíèþ)
Oòêpoéòe eão ëþáûì òeêcòoâûì peäaêòopoì è íaéäèòe còpoêy
"`" "toggleconsole"
èçìeíèòe cèìâoë ` ía ëþáoé äpyãoé, íaïpèìep:
"~" "toggleconsole"
Bo âpeìÿ èãpû íaæìèòe ëeâûé [Ctrl] + [Alt] + [~] ÷òoáû ïoêaçaòü êoícoëü.
(èëè êëaâèøy [`], ecëè íe cpaáoòaë ïpeäûäyùèé âapèaíò)
Teïepü ââoäèòe cëeäyþùèe ÷èò êoäû:
god - íeyÿçâèìocòü
noclip - xoäèòü cêâoçü còeíû
notarget - íeâèäèìocòü
freeze - çaìopoçèòü âcex
give all - âce opyæèe è ïaòpoíû
give ammo - âce ïaòpoíû
map [íaçâaíèe_êapòû] - çaãpyçèòü êapòy
benchmark - èãpoâaÿ còaòècòèêa ïpoèçâoäèòeëüíocòè
com_drawfps 1 - ïoêaçaòü FPS
aviDemo - çaïècaòü äeìo âaøeé èãpû â AVI ôaéë
gfxinfo - èíôopìaöèÿ o âèäeoêapòe
r_gamma [0-3] - ycòaíoâèòü ypoâeíü ãaììa
r_brightness [÷ècëo] - ycòaíoâèòü ypoâeíü ocâeùeííocòè
s_volume_db [÷ècëo] - ycòaíoâèòü ypoâeíü çâyêa
s_showlevelmeter 1 - ïoêaçaòü ypoâeíü çâyêa
s_showlevelmeter 0 - oòêëþ÷èòü ïoêaç ypoâíÿ çâyêa
g_showprojectilepct 1 - ïoêaçûâaòü % yùepáa
g_showprojectilepct 0 - íe ïoêaçûâaòü % yùepáa
killmonsters - yáèòü âcex ìoícòpoâ
kill - caìoyáèécòâo
quit - âûxoä èç èãpû
Haçâaíèÿ êapò:
Ècïoëüçyéòe cëeäyþùèe íaçâaíèÿ äëÿ êoäa "map game/[íaçâaíèe_êapòû]" code:
Air Defense Base: airdefense1
Air Defense Trenches: airdefense2
Aqueducts: convoy2
Aqueducts Annex: convoy2b
Canyon: convoy1
Construction Zone: walker
Data Networking Security: network2
Data Networking Terminal: network1
Data Processing Security: process2
Data Storage Security: storage2
Dispersal Facility: dispersal
Game/process1: process1
Game/storage1: storage1
Hangar Perimeter: hangar1
Interior Hangar: hangar2
MCC Landing Site: mcc_landing
Nexus Core: core1
Nexus Hub: hub2
Nexus Hub Tunnels: hub1
Operation: Advantage: mcc_1
Operation:Last Hope: mcc_2
Perimeter Defense Station: building_b
Putrification Center: putra
Recomposition Center: recomp
Strogg Medical Facilities: medlabs
The Nexus: core2
Tram Hub Station: tram1
Tram Rail: tram1b
Waste Processing Facility: waste
Haçâaíèÿ ìoäeëeé:
Ècïoëüçyéòe íaçâaíèÿ ìoäeëeé äëÿ êoäa èx ïoëy÷eíèÿ "spawn [íaçâaíèe_ìoäeëeé]"
char_doctor
char_kane_strogg
char_marine
char_marine_fatigues
char_marine_medic
char_marine_tech_armed
monster_berserker
monster_bossbuddy
monster_failed_transfer
monster_fatty
monster_gladiator
monster_grunt
monster_gunner
monster_harvester_combat
monster_iron_maiden
monster_makron
monster_network_guardian
monster_repair_bot
monster_scientist
monster_sentry
monster_slimy_transfer
Haçâaíèÿ ìoäèôèêaöèé opyæèé:
Ècïoëüçyéòe ýòè íaçâaíèÿ äëÿ èx ïoëy÷eíèÿ êoäoì "spawn [íaçâaíèe]"
Bíèìaíèe: Bû äoëæíû èìeòü opèãèíaëüíoe opyæèe ÷òoáû èìeòü âoçìoæíocòü ïoëy÷èòü
eão ìoäèôèêaöèþ.(ò.e. ïpocòo ââoäèòe êoä "give all"
ïepeä ècïoëüçoâaíèeì oäíoão èç ýòèx)
weaponmod_hyperblaster_bounce1
weaponmod_lightninggun_chain
weaponmod_machinegun_ammo
weaponmod_nailgun_ammo
weaponmod_nailgun_power
weaponmod_nailgun_rof
weaponmod_nailgun_seek
weaponmod_railgun_penetrate
weaponmod_rocketlauncher_burst
weaponmod_rocketlauncher_homing
weaponmod_shotgun_ammo